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Text File | 1980-02-15 | 34.2 KB | 1,586 lines |
- ;Intro coded by Corto in 1990
- ;Hello to all Angels members !
- ;This source code is only for Angels members !!!
-
- ;'Ltext:' pour aller au texte
- ;pour tester: 'A' 'jrun'
- ;sauvegarde: 'WI' 'filename' 'RUN' 'END'
- ;'L***' pour voir les commentaires
-
- org $40000
- load $40000
- run:
- movem.L d0-d7/a0-a6,-(sp)
- bsr.L save_all
- lea sinus,a1
- lea sin,a0
- move #1023,d7
- run1:
- move (a0)+,d0
- muls #44,d0
- divs #$400,d0
- muls #44,d0
- ext.l d0
- move.L d0,(a1)+
- dbra d7,run1
-
- rn7:lea $50000,a0
- move #20607,d7
- run01:
- clr.l (a0)+
- dbra d7,run01
- bsr.L rectifzoom
- bsr.L makecopper
- lea $dff000,a6
- move #$3fff,$9a(a6)
- move #$c000,$9a(a6)
- move #$3fff,$96(a6)
- move #$83e0,$96(a6)
- move.L #$3d7921c9,$8e(a6)
- move.l #$3000d8,$92(a6)
- move.L #copperlist,$80(a6)
- clr $88(a6)
- bsr.L init_music
- lea $6ff800,a6
- lea copspr+2,a0
- move.L #set1,d0
- bsr.s is
- move.l #set2,d0
- bsr.s is
- move.l #set3,d0
- bsr.s is
- move.l #set4,d0
- bsr.s is
- move.l #set5,d0
- bsr.s is
- move.l #set6,d0
- bsr.s is
- move.l #setf,d0
- bsr.s is
- move.l #setf,d0
- bsr.s is
- clr.b set6-7
- add.l a6,a6
- move.L #%111101111011100111101111,$4f800+38
- move.L #%100001001010100011001001,$4f800+44+38
- move.L #%100001001011100011001001,$4f800+88+38
- move.l #%100001001010010011001001,$4f800+132+38
- move.l #%111101111010010011001111,$4f800+176+38
- bra.s wait
- is:
- move d0,4(a0)
- swap d0
- move d0,(a0)
- addq.l #8,a0
- rts
-
- wait:
- cmpi.b #1,6(a6)
- bne.s wait
- tst.B 5(a6)
- bne.s wait
- move.L bpw,d0
- move.L bpa,bpw
- move.l d0,bpa
- subi.l #size2,d0
- move d0,copbpl1+6
- swap d0
- move d0,copbpl1+2
- swap d0
- addi.L #88,d0
- move d0,copbpl1+14
- swap d0
- move d0,copbpl1+10
-
- move #-1,bready
- bsr.L clear
-
- move.L bpw1,d0 ;3D
- move.L bpa1,bpw1
- move.l d0,bpa1
- move d0,copbpl2+6
- swap d0
- move d0,copbpl2+2
-
- move.b delai,d0
- add.b d0,wait1
- tst.b wait1
- bne.s irq1
- bsr.L print
- irq1:
- bsr.L stars
- bsr.L calcule
- bsr.L play
- lea $dff000,a6
- bsr.L color
- move #$8400,$96(a6)
- brdy:tst bready
- bne.s brdy
- move #$400,$96(a6)
-
- bsr.L sinuscroll
- bsr.L draw
- move #$8400,$96(a6)
- wbl12:btst #6,2(a6)
- bne.s wbl12
- move #$400,$96(a6)
-
- btst #6,$bfe001
- bne.L wait
- bsr.L end_music
- bsr.L restore_all
- movem.L (sp)+,d0-d7/a0-a6
- rts
- wait1:dc.b 0
- delai:dc.b $40
- delai5:dc.b 0
- even
- delai2:dc.l $c9f00000
- speedtable:dc.W $10f9,$20e9,$40c9,$8089
- bready:dc.w -1
-
- clea:move.L a6,-(a7)
- move sr,-(a7)
- lea $dff000,a6
- move #$40,$9c(a6)
- move #$8400,$96(a6)
- clea1:btst #$6,2(a6)
- bne.s clea1
- move #$400,$96(a6)
- move #20+0,$66(a6)
- move.l #bpd+256,$54(a6)
- move.L #$1000000,$40(a6)
- move.L #intend,$6c
- move #13974,$58(a6)
- move (a7)+,sr
- move.L (a7)+,a6
- rte
-
- intend:move sr,-(a7)
- move #$40,$dff09c
- move #$3fff,$dff09a
- move #$c000,$dff09a
- clr bready
- move (a7)+,sr
- rte
-
- fill:movem.L d0/a6,-(a7)
- move sr,-(a7)
- lea $dff000,a6
- move #$40,$9c(a6)
- move.l bpw1,d0
- addi.l #13952+42,d0
- move.l #$140014,$64(a6)
- move.l #bpd+13952+42,$50(a6)
- move.L d0,$54(a6)
- move.L #$9f00012,$40(a6)
- move.l #cycle,$6c
- move #13974,$58(a6)
- move (a7)+,sr
- movem.L (a7)+,d0/a6
- rte
-
- rectifzoom:
- lea angels2,a2
- recl1:move (a2),d0
- ext.l d0
- lsl.l #8,d0
- divs #176,d0
- move d0,(a2)+
- cmpi #$7777,(a2)
- bne.s recl1
- lea angels2,a2
- recl2:
- move #1200,4(a2)
- addq.l #6,a2
- cmpi #$7777,(a2)
- bne.s recl2
- rts
-
- cols:dc.w -1
- color:move y+2,d0
- and #$780,d0
- cmp y+2,d0
- bne.s color1
- lea col3d+2,a0
- tst cols
- bmi.s color2
- add #$101,(a0)
- cmpi #$1010,(a0)
- bne.s color1
- move #-1,cols
- move #$f0f,(a0)
- rts
- color2:sub #$101,(a0)
- cmpi #$707,(a0)
- bne.s color1
- clr cols
- move #$808,(a0)
- color1:rts
-
- calcule:
- addi #32,y+2
- andi #$7fe,y+2
- cmpi #$400,y+2
- beq.s calc1
- tst y+2
- bne.s calcs
- clr prio+2
- bra.s calcs
- calc1:move #$40,prio+2
- calcs:lea sin,a0
- lea cos,a1
- lea angels2,a2
- lea coord,a3
- calculoop:
- movem.w (a2)+,d0/d1/d2
- move d0,d5
- move d1,d6
- x:move #$200,d3
- muls (a0,d3),d0
- muls (a1,d3),d1
- sub.l d1,d0
- muls (a1,d3),d5
- move d6,d1
- muls (a0,d3),d1
- add.l d5,d1
- asr.l #8,d0
- asr.l #2,d0
- asr.l #8,d1
- asr.l #2,d1
- y:move #$600,d3
- move d1,d5
- move d2,d6
- muls (a0,d3),d1
- muls (a1,d3),d2
- sub.l d2,d1
- muls (a1,d3),d5
- move d6,d2
- muls (a0,d3),d2
- add.l d5,d2
- asr.l #2,d1
- asr.l #8,d2
- asr.l #2,d2
- z:move #$200,d3
- move d2,d5
- move d0,d6
- muls (a0,d3),d2
- muls (a1,d3),d0
- sub.l d0,d2
- muls (a1,d3),d5
- move d6,d0
- muls (a0,d3),d0
- add.l d5,d0
- asr.l #2,d0
- asr.l #8,d2
- asr.l #6,d2
-
- addi #300,d2
- divs d2,d0
- divs d2,d1
- addi #[44*64],d0
- addi #[111*16],d1
- move d0,(a3)+
- move d1,(a3)+
- cmpi #$7777,(a2)
- bne.L calculoop
- rts
-
- draw:
- lea coord,a3
- lea angels2l,a4
- movem.L vide,d0-d7
- move #$8400,$96(a6)
- wbbl:btst #$e,2(a6)
- bne.s wbbl
- move #$400,$96(a6)
- move.l #$ffff8000,$72(a6)
- move #-1,$44(a6)
- move.w #64,$60(a6)
- move.w #64,$66(a6)
- drawloop1:
- Lea bpd,a1
- clr.l d0
- clr.l d2
- move.b (a4)+,d0
- move.b (a4)+,d2
- lsl.w #2,d0
- lsl.w #2,d2
- move 2(a3,d0.w),d1
- move (a3,d0.w),d0
- move 2(a3,d2.w),d3
- move (a3,d2.w),d2
- asr #4,d0
- asr #4,d1
- asr #4,d2
- asr #4,d3
- cmp d1,d3
- beq.s draw5
- bsr.s drawline
- draw5:
- cmpi.B #$77,(a4)
- bne.s drawloop1
- rts
-
- ymax:dc.w $d9
- ymin:dc.W 5
- ymax2:dc.w $d9
- ymin2:dc.w 5
-
- drawline:
- cmp d1,d3
- bhi.s line1
- exg d0,d2
- exg d1,d3
- line1:
- sub d1,d3
- sub d0,d2
- bpl.s line2
- neg d2
- moveq #11,d4
- cmp d3,d2
- bcs.s line3
- moveq #23,d4
- exg d2,d3
- bra.s line3
- line2:moveq #3,d4
- cmp d3,d2
- bcs.s line3
- moveq #19,d4
- exg d2,d3
- line3:
- add d2,d2
- move d2,d5
- sub d3,d5
- cmp d2,d3
- bcs.s line4
- bset #6,d4
- line4:lsl #6,d1
- add.L d1,a1
- move d0,d1
- lsr #4,d1
- add d1,d1
- add d1,a1
- and #$f,d0
- add d0,d0
- move table_points(pc,d0.w),d1
- lsl.b #3,d0
- move.b #$b,con1+2
- or.b d0,con1+2
- move #$8400,$96(a6)
- wbl10:btst #6,2(a6)
- bne.s wbl10
- move #$400,$96(a6)
- eor d1,(a1)
- move.l a1,$48(a6)
- move.l a1,$54(a6)
- move d5,$52(a6)
- sub d3,d5
- move d5,$64(a6)
- move d2,$62(a6)
- move d4,$42(a6)
- con1:move #$b5a,$40(a6)
- addq.w #1,d3
- lsl #6,d3
- addq.w #2,d3
- move d3,$58(a6)
- rts
- table_points:dc.w $8000,$4000,$2000,$1000,$800,$400,$200,$100,$80
- dc.w $40,$20,$10,8,4,2,1
- angels2:
- dc.W -1500,-300,0,-1200,300,0,-1000,300,0,-800,100,0
- dc.W -800,300,0,-600,300,0,-600,-300,0,-1000,100,0
- dc.W -1000,-300,0,-1300,-150,0,-1200,-150,0,-1200,50,0
-
- dc.w -500,-300,0,-500,300,0,500,300,0,200,200,0,200,100,0
- dc.W 300,100,0,300,0,0,200,0,0,200,-150,0,500,-150,0
- dc.W 500,-300,0,0,-300,0,0,200,0,-350,200,0
- dc.w -350,-200,0,-200,-200,0,-300,0,0,-100,0,0,-100,-300,0
-
- dc.w 600,-300,0,600,300,0,800,300,0,800,-200,0
- dc.w 1200,-200,0,900,300,0,1400,300,0,1100,200,0,1400,-300,0
- dc.w $7777
-
- angels2l:dc.B 0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,0
- dc.b 9,10,10,11,11,9
- dc.b 12,13,13,14,14,15,15,16,16,17,17,18,18,19,19,20,20,21,21
- dc.b 22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,30,30,12
-
- dc.B 31,32,32,33,33,34,34,35,35,36,36,37,37,38,38,39,39,31
- dc.w $7777
-
- bpa1:dc.L bp3
- bpw1:dc.L bp4
-
- stars:
- lea set5+1,a0
- move #15-1,d7
- spriteloop:
- add.B #5,(a0)
- add.l #8,a0
- dbra d7,spriteloop
- lea set6+1,a0
- move #15,d7
- spriteloopa:
- add.B #6,(a0)
- add.l #8,a0
- dbra d7,spriteloopa
- lea set3+1,a0
- move #21,d7
- spriteloop2:
- add.b #3,(a0)
- add.l #8,a0
- dbra d7,spriteloop2
- lea set4+1,a0
- move #21,d7
- sprite2loopa:
- add.B #4,(a0)
- add.L #8,a0
- dbra d7,sprite2loopa
- lea set1+1,a0
- move #31,d7
- spriteloop3:
- add.b #1,(a0)
- add.l #8,a0
- dbra d7,spriteloop3
- lea set2+1,a0
- move #31,d7
- spriteloop3a:
- add.b #2,(a0)
- add.l #8,a0
- dbra d7,spriteloop3a
- rts
-
- ;***
- ;pour le scrolltext: 4 vitesses (a,b,c,d) - 'z' pour le stopper
- ;0=fini !
-
- text:
- dc.b "b --- ANGELS --- z";centré pour 22 caracteres affichables
- DC.B "PRESENT A NEW COOL CRACK... "
- DC.B "cGREETINGS TO ALL OUR FRIENDS AND CONTACTS ! "
- DC.B "bINTRO CODED BY CORTO ! ",0
- even
- textptr:dc.l text
-
- clear:
- clr $66(a6)
- move.l #-1,$44(a6)
- move.l bpw,$54(a6)
- move.L #$1000000,$40(a6)
- move.l #fill,$6c
- move #$40,$9c(a6)
- move #$c040,$9a(a6)
- move #7190,$58(a6)
- rts
-
- sinuscroll:move #$8400,$96(a6)
- wab:btst #6,2(a6)
- bne.s wab
- move.L #$dfc0000,$40(a6)
- move #42,$62(a6)
- move #44,$64(a6)
- move #42,$66(a6)
- move #-1,$46(a6)
- move.l bpw,d5
- addi.L #2112,d5
- move #$f000,d6
- clr.L d3
- move.L sinusc,a5
- subi.l #32,a5
- cmpi.L #sinus-32,a5
- bne.s sinc1
- lea sinusf-32,a5
- sinc1:move.L a5,sinusc
- move #87,d7
- move.l #scroll,d4
- sinscri:move.L (a5),d2
- addi.L #16,a5
- cmpi.L #sinusf,a5
- bne.s sinloop2
- lea sinus,a5
- sinloop2:
- add.l d5,d2
- move #$8400,$96(a6)
- wbl:btst #6,2(a6)
- bne.s wbl
- move #$400,$96(a6)
- move.L d4,$50(a6)
- move.l d2,$4c(a6)
- move.L d2,$54(a6)
- move d6,$44(a6)
- move #1025,$58(a6)
- lsr #4,d6
- tst d6
- bne.s sinloop1
- move #$f000,d6
- addq.L #2,d4
- addq.L #2,d5
- sinloop1:
- dbra d7,sinscri
- move #$8400,$96(a6)
- sinscrend:
- btst #6,2(a6)
- bne.s sinscrend
- move #$400,$96(a6)
- rts
-
- sinusc:dc.l sinus+2048
-
- print:
- tst.b delai5
- bne.s printoff
- clr.l d0
- move.l textptr,a0
- move.b (a0)+,d0
- tst.b d0
- beq.s fini
- move.l a0,textptr
- cmpi.b #$60,d0
- bcc.s spechg
- sub.b #$20,d0
- lsl.b #1,d0
- add.l #fonte,d0
- move.l d0,a0
- lea scroll+44,a1
- move #15,d7
- print1:
- move (a0)+,(a1)+
- addi.L #118,a0
- addi.l #44,a1
- dbra d7,print1
- printoff:rts
- fini:
- move.l #text,textptr
- bra.s print
- spechg:
- cmpi.b #"z",d0
- beq.s spechg1
- sub #$61,d0
- lsl #1,d0
- lea speedtable,a0
- move (a0,d0.w),d0
- move.b d0,delai2
- lsr #8,d0
- move.b d0,delai
- clr.b wait1
- bra.L print
-
- spechg1:move.b #-1,delai5
- bra.L print
- clr.b d0
- sub.B delai,d0
- move.b d0,wait1
- rts
-
- cycle:move sr,-(a7)
- tst.b delai5
- bne.s cycle1
- move #$40,$dff09c
- move.l #scroll-2,$dff054
- move.l #scroll,$dff050
- move.l delai2,$dff040
- move.l #$ffffffff,$dff044
- clr.l $dff064
- move.L #clea,$6c
- move.w #1048,$dff058
- move (a7)+,sr
- rte
- cycle1:subq.b #1,delai5
- move (a7)+,sr
- bra.L clea
- fonte:
- dc.l $00000000,$00000000,$00000000,$00000000,$00000000,$00000000
- dc.l $00000000,$00000000,$00000000,$00000000,$00000000,$00000000
- dc.l $00000000,$00000000,$00000000,$00000000,$00000000,$00000000
- dc.l $00000000,$00000000,$00000000,$00000000,$00000000,$00000000
- dc.l $00000000,$00000000,$00000000,$00000000,$00000000,$00000000
- dc.l $000003E0,$0E380000,$03800004,$000001C0,$00F80F80,$008003C0
- dc.l $00000000,$00000008,$00000000,$00000000,$00000000,$00000000
- dc.l $00000000,$00000000,$00000000,$00000FF0,$00000000,$00000000
- dc.l $00000000,$00000000,$00000000,$00000000,$00000000,$00000000
- dc.l $00000000,$00000000,$00000000,$00000000,$00000000,$00000000
- dc.l $000003E0,$1F7C0000,$03801C0E,$0FF003E0,$01F007C0,$008003C0
- dc.l $00000000,$0000001C,$0FF00180,$0FF03FF8,$781E7FFE,$0FF07FF0
- dc.l $0FF007F0,$00000000,$00000000,$00003FFC,$00000FF0,$7FF00FF0
- dc.l $7FF00FFE,$0FFE0FF0,$781E3FFC,$001E781E,$78007C3E,$7FF00FF0
- dc.l $7FF00FF0,$7FF00FFE,$7FF8781E,$781E781E,$781E7878,$7FFE0000
- dc.l $000003E0,$1F7C0000,$1FF03E1F,$3FFC03E0,$03E003E0,$01C003C0
- dc.l $00000000,$0000003E,$3FFC0780,$3FFC3FFE,$781E7FFE,$3FFC7FFC
- dc.l $3FFC3FFC,$01C001C0,$00000000,$00003FFC,$00003FFC,$7FFC3FFC
- dc.l $7FFC3FFE,$3FFE3FFC,$781E3FFC,$001E783E,$78007E7E,$7FFC3FFC
- dc.l $7FFC3FFC,$7FFC3FFE,$7FF8781E,$781E781E,$781E7878,$7FFE0000
- dc.l $000003E0,$1F7C0080,$3FF83E3E,$3C3C03E0,$03E003E0,$01C003C0
- dc.l $00000000,$0000007F,$3C3C1F80,$3C3C001E,$781E7800,$3C3C7FFC
- dc.l $3C3C3C3C,$03E003E0,$00007FFF,$00007FFE,$00003C3C,$783C3C3C
- dc.l $783C3C00,$3C003C3C,$781E03C0,$001E787C,$78007FFE,$783C3C3C
- dc.l $783C3C3C,$783C3C00,$0780781E,$781E781E,$7C3E7878,$001E0000
- dc.l $000003E0,$0F3C0140,$3FF83E7C,$781E01E0,$07C001F0,$03E003C0
- dc.l $00000000,$000000FE,$781E0780,$781E000F,$781E7800,$781E7FFE
- dc.l $781E781E,$03E003E0,$00007FFF,$0000783E,$0000781E,$781E781E
- dc.l $781E7800,$7800781E,$781E03C0,$001E78F8,$78007BDE,$781E781E
- dc.l $781E781E,$781E7800,$0780781E,$781E781E,$3C3C7878,$001E0000
- dc.l $000003E0,$06180220,$3B801CF8,$781E00C0,$07C001F0,$7FFF03C0
- dc.l $00007FFF,$000001FC,$781E0780,$001E000F,$781E7800,$7800003E
- dc.l $781E781E,$03E003E0,$00007FFF,$0000003C,$0000781E,$781E781E
- dc.l $781E7800,$7800781E,$781E03C0,$001E79F0,$7800799E,$781E781E
- dc.l $781E781E,$781E7800,$0780781E,$781E781E,$3E7C7878,$001E0000
- dc.l $000003E0,$0C3007F0,$3FF001F0,$7C3E0180,$07C001F0,$3FFE7FFF
- dc.l $00007FFF,$000003F8,$781E0780,$003C001F,$781E7800,$7C00001E
- dc.l $7C3E3C3E,$01C001C0,$00007FFF,$0000007C,$0000781E,$783E781E
- dc.l $781E7800,$78007800,$781E03C0,$001E7BE0,$7800781E,$781E781E
- dc.l $783C781E,$783C3C00,$0780781E,$781E781E,$1FF87CF8,$003C0000
- dc.l $000003E0,$00000A28,$3FF803E0,$3FFC0000,$07C001F0,$1FFC7FFF
- dc.l $00007FFF,$000007F0,$7C1E0780,$0FFC03FE,$7FFE7FF0,$7FF0001E
- dc.l $3FFC3FFE,$00000000,$00000000,$000001F8,$00007FFE,$7FFC7C00
- dc.l $7C1E7FE0,$7FE07C7E,$7FFE07C0,$003E7FF0,$7C007C1E,$7C1E7C1E
- dc.l $7FFC7C1E,$7FFC3FF0,$0F807C1E,$7C3E799E,$0FF03FF0,$0FFC0000
- dc.l $000003E0,$00001144,$1FF807C0,$3FFC0000,$07C001F0,$0FF87FFF
- dc.l $01C07FFF,$00000FE0,$7E1E0780,$3FF003FE,$7FFE7FFC,$7FFC003E
- dc.l $3FFC0FFE,$01C001C0,$00007FFF,$000003E0,$00007FFE,$7FFC7E00
- dc.l $7E1E7FE0,$7FE07E7E,$7FFE0FC0,$007E7FF0,$7E007E1E,$7E1E7E1E
- dc.l $7FF07E1E,$7FF80FFC,$1F807E1E,$3E7C7BDE,$1FF83FF0,$3FF00000
- dc.l $00000000,$00003FFE,$03B80F9C,$781E0000,$07C001F0,$0FF87FFF
- dc.l $03E00000,$00001FC0,$7E1E0780,$3E00003F,$007E007C,$783C007E
- dc.l $781E001E,$03E003E0,$00007FFF,$000003C0,$00007E1E,$7E1E7E1E
- dc.l $7E1E7E00,$7E007E1E,$7E1E0FC0,$787E7EF8,$7E007E1E,$7E1E7E1E
- dc.l $7E007E1E,$7E3C003C,$1F807E1E,$3FFC7FFE,$3FFC1FE0,$3E000000
- dc.l $000001C0,$00000000,$3FF81F3E,$781E0000,$07C001F0,$1FFC03C0
- dc.l $03E00000,$01C03F80,$7E3E0780,$7C00003F,$007E003E,$783E007E
- dc.l $781E783E,$03E003E0,$00007FFF,$00000000,$00007E1E,$7E1E7E3E
- dc.l $7E3E7E00,$7E007E3E,$7E1E0FC0,$7E7E7EF8,$7E007E1E,$7E1E7E3E
- dc.l $7E007E3E,$7E1E003E,$1F807E3E,$1FF87FFE,$3FFC0780,$7C000000
- dc.l $000003E0,$00000000,$3FF83E3E,$7FFE0000,$03E003E0,$1E3C03C0
- dc.l $03E00000,$03E07F00,$7FFE7FF8,$7FFE3FFF,$007E7FFE,$7FFE007E
- dc.l $7FFE7FFE,$03E003E0,$00007FFF,$00000180,$00007E1E,$7FFE7FFE
- dc.l $7FFE7FFE,$7E007FFE,$7E1E3FFC,$7FFE7E7C,$7FFE7E1E,$7E1E7FFE
- dc.l $7E007FFE,$7E1E7FFE,$1F807FFE,$0FF07FFE,$7E7E0780,$7FFE0000
- dc.l $000003E0,$00000000,$1FF07C3E,$3FFF0000,$03E003E0,$380E03C0
- dc.l $01E00000,$03E03E00,$3FFC7FF8,$7FFE3FFE,$007E7FFC,$3FFC007E
- dc.l $3FFC3FFC,$01C001E0,$00000000,$000003C0,$00007E1E,$7FFC3FFC
- dc.l $7FFC3FFE,$7E003FFC,$7E1E3FFC,$3FFC7E7C,$3FFE7E1E,$7E1E3FFC
- dc.l $7E003FF8,$7E1E7FFC,$1F803FFC,$07E07FFE,$7E7E0780,$7FFE0000
- dc.l $000003E0,$00000000,$0380381C,$3FFE0000,$01F007C0,$200203C0
- dc.l $00C00000,$03E01C00,$3FFC7FF8,$7FFE3FFE,$007E7FFC,$3FFC007E
- dc.l $3FFC3FFC,$000000C0,$00000000,$000003C0,$00007E1E,$7FFC3FFC
- dc.l $7FFC3FFE,$7E003FFC,$7E1E3FFC,$3FFC7E3E,$3FFE7E1E,$7E1E3FFC
- dc.l $7E003FFE,$7E1E7FFC,$1F803FFC,$03C07E7E,$7C3E0780,$7FFE0000
- dc.l $000001C0,$00000000,$03801000,$0FF40000,$00F80F80,$000003C0
- dc.l $01800000,$01C00800,$0FF07FF8,$7FFE3FF8,$007E7FF0,$0FF0007E
- dc.l $0FF00FF0,$00000180,$00000000,$00000180,$00007E1E,$7FF00FF0
- dc.l $7FF00FFE,$7E000FF0,$7E1E3FFC,$0FF07E3E,$0FFE7E1E,$7E1E0FF0
- dc.l $7E000FE6,$7E1E7FF0,$1F800FF0,$01807C3E,$7C3E0780,$7FFE0000
-
- save_all:
- move.L 4,a6
- jsr -132(a6)
- move.b #%10000111,$bfd100
- move.l $6c,save_vecteur_irq
- move.w $dff01c,save_intena
- or.w #$c000,save_intena
- move.w $dff002,save_dmacon
- or.w #$8100,save_dmacon
- rts
- restore_all:
- move.l save_vecteur_irq,$6c
- move.w #$7fff,$dff09a
- move.w save_intena,$dff09a
- move.w #$7fff,$dff096
- move.w save_dmacon,$dff096
- move.l 4,a6
- lea name_glib,a1
- moveq #0,d0
- jsr -552(a6)
- move.l d0,a0
- move.l 38(a0),$dff080
- clr.w $dff088
- move.L 4,a6
- jsr -138(a6)
- rts
- save_intena:dc.w 0
- save_dmacon:dc.w 0
- save_vecteur_irq:dc.l 0
- name_glib:dc.b "graphics.library",0
- even
-
- makecopper:
- lea cop1,a0
- move.L #$740ffffe,d0
- move #111,d6
- mcl0:
- move.l d0,(a0)+
- move.L #$1820000,(a0)+
- move.l #$1860000,(a0)+
- add.L #$1000000,d0
- dbra d6,mcl0
-
- lea cop1+6,a0
- lea deg,a1
- move #6,d6
- mcl5:
- move (a1)+,d0
- move (a1)+,d1
- move (a1),d2
- move #15,d7
- mcl6:
- move d0,(a0)
- move d0,4(a0)
- add.L #12,a0
- add d1,d0
- dbra d7,mcl6
- dbra d6,mcl5
- rts
-
- mcs1:dc.w 0
-
- ;deg:dc.W $f00,$0,$f00,$10,$ff0,-$100,$f0,1,$ff,-$10,$f,$100,$f0f,-1
- deg:dc.W 0,1,$f,$10,$ff,$100,$fff,0,$fff,-$100,$ff,-$10,$f,-1
-
- copperlist:
- dc.L $9683e0
- copspr:dc.l $1200000,$1220000,$1240000,$1260000,$1280000,$12a0000
- dc.L $12c0000,$12e0000,$1300000,$1320000,$1340000,$1360000
- dc.L $1380000,$13a0000,$13c0000,$13e0000
- dc.l $1020000,$1080000,$10a0014
- prio:dc.L $1040040
- dc.l $1800000,$1820fff,$1840888,$1860fff
- col3d:dc.L $1920f0f
- dc.w $01a0,$0000 ,$01a2,$099a ,$01a4,$0778 ,$01a6,$0334
- dc.w $01a8,$0000 ,$01aa,$0667 ,$01ac,$0445 ,$01ae,$0223
- dc.w $01b0,$0000 ,$01b2,$0fff ,$01b4,$0aaa ,$01b6,$0666
- dc.l $370ffffe,$1800002
- dc.l $380ffffe,$1800004
- dc.L $390ffffe,$1800007
- dc.l $3a0ffffe,$1800004
- dc.l $3b0ffffe,$1800002
- dc.L $3c0ffffe,$1800000
- copbpl1:dc.l $e00000,$e20000,$e80000,$ea0000
- copbpl2:dc.l $e40000,$e60000
- dc.l $3d0ffffe,$1003600
- cop1:blk.b 112*12
- dc.l $ffdffffe,$1001200
- dc.L $190ffffe,$960020,$9683c0,$1000200,$e00004,$e2f800
- dc.L $1a20000,$1a40000,$1a60000,$1aa0000,$1ac0000,$1ae0000
- dc.l $1b20000,$1b40000,$1b60000
- dc.l $1b0ffffe,$1001200,$1820fff
- dc.l $1c0ffffe,$1800002,$1820eee
- dc.l $1d0ffffe,$1800004,$1820ddd
- dc.L $1e0ffffe,$1800007,$1820ccc
- dc.l $1f0ffffe,$1800004,$1820bbb
- dc.l $200ffffe,$1800002,$1000200
- dc.L $210ffffe,$1800000
- dc.L -2
-
- bpa:dc.l bp1
- bpw:dc.L bp2
-
- ***************************************************************
- ** Amiga FUTURE COMPOSER V1.0 / 1.2 / 1.3 Replay routine **
- ***************************************************************
-
- END_MUSIC:
- ;clr.w onoff
- clr.l $dff0a6
- clr.l $dff0b6
- clr.l $dff0c6
- clr.l $dff0d6
- move.w #$000f,$dff096
- rts
-
- INIT_MUSIC:
- ;move.w #1,onoff
- lea MODULE(pc),a0
- lea 100(a0),a1
- lea SEQpoint(pc),a5
- move.l a1,(a5)
- move.l a0,a1
- add.l 8(a0),a1
- lea PATpoint(pc),a5
- move.l a1,(a5)
- move.l a0,a1
- add.l 16(a0),a1
- lea FRQpoint(pc),a5
- move.l a1,(a5)
- move.l a0,a1
- add.l 24(a0),a1
- lea VOLpoint(pc),a5
- move.l a1,(a5)
- move.l 4(a0),d0
- divu #13,d0
-
- lea 40(a0),a1
- lea SOUNDINFO+4(pc),a2
- moveq #10-1,d1
- initloop:
- move.w (a1)+,(a2)+
- move.l (a1)+,(a2)+
- addq.w #4,a2
- dbf d1,initloop
- moveq #0,d2
- move.l a0,d1
- add.l 32(a0),d1
- lea waveforms(pc),a5
- sub.l a5,d1
- lea SOUNDINFO(pc),a0
- move.l d1,(a0)+
- moveq #9-1,d3
- initloop1:
- move.w (a0),d2
- add.l d2,d1
- add.l d2,d1
- addq.w #6,a0
- move.l d1,(a0)+
- dbf d3,initloop1
-
- move.l SEQpoint(pc),a0
- moveq #0,d2
- move.b 12(a0),d2 ;Get replay speed
- bne.s speedok
- move.b #3,d2 ;Set default speed
- speedok:
- lea respcnt(pc),a5
- move.w d2,(a5) ;Init repspeed counter
- lea repspd(pc),a5
- move.w d2,(a5)
- INIT2:
- lea audtemp(pc),a5
- clr.w (a5)
- move.w #$000f,$dff096 ;Disable audio DMA
- move.w #$0780,$dff09a ;Disable audio IRQ
- moveq #0,d7
- mulu #13,d0
- moveq #4-1,d6 ;Number of soundchannels-1
- lea V1data(pc),a0 ;Point to 1st voice data area
- lea silent(pc),a1
- lea o4a0c8(pc),a2
- initloop2:
- move.l a1,10(a0)
- move.l a1,18(a0)
- clr.l 14(a0)
- clr.b 45(a0)
- clr.b 47(a0)
- clr.w 8(a0)
- clr.l 48(a0)
- move.b #$01,23(a0)
- move.b #$01,24(a0)
- clr.b 25(a0)
- clr.l 26(a0)
- clr.w 30(a0)
- moveq #$00,d3
- move.w (a2)+,d1
- move.w (a2)+,d3
- divu #$0003,d3
- move.b d3,32(a0)
- mulu #$0003,d3
- andi.l #$00ff,d3
- andi.l #$00ff,d1
- addi.l #$dff0a0,d1
- move.l d1,a6
- move.l #$0000,(a6)
- move.w #$0100,4(a6)
- move.w #$0000,6(a6)
- move.w #$0000,8(a6)
- move.l d1,60(a0)
- clr.w 64(a0)
- move.l SEQpoint(pc),(a0)
- move.l SEQpoint(pc),52(a0)
- add.l d0,52(a0)
- add.l d3,52(a0)
- add.l d7,(a0)
- add.l d3,(a0)
- move.w #$000d,6(a0)
- move.l (a0),a3
- move.b (a3),d1
- andi.l #$00ff,d1
- lsl.w #6,d1
- move.l PATpoint(pc),a4
- adda.w d1,a4
- move.l a4,34(a0)
- clr.l 38(a0)
- move.b #$01,33(a0)
- move.b #$02,42(a0)
- move.b 1(a3),44(a0)
- move.b 2(a3),22(a0)
- clr.b 43(a0)
- clr.b 45(a0)
- clr.w 56(a0)
- adda.w #$004a,a0 ;Point to next voice's data area
- dbf d6,initloop2
- rts
-
- PLAY:
- lea pervol(pc),a6
- ;tst.w onoff
- ;bne.s music_on
- ;rts
- music_on:
- lea respcnt(pc),a5
- subq.w #1,(a5) ;Decrease replayspeed counter
- bne.s nonewnote
- move.w repspd(pc),(a5) ;Restore replayspeed counter
- lea V1data(pc),a0 ;Point to voice1 data area
- bsr.L new_note
- lea V2data(pc),a0 ;Point to voice2 data area
- bsr.L new_note
- lea V3data(pc),a0 ;Point to voice3 data area
- bsr.L new_note
- lea V4data(pc),a0 ;Point to voice4 data area
- bsr.L new_note
-
- nonewnote:
- lea audtemp(pc),a5
- clr.w (a5)
- lea V1data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V2data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V3data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V4data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea pervol(pc),a6
- move.w audtemp(pc),d0
- ori.w #$8000,d0 ;Set/clr bit = 1
- move.w d0,-(a7)
- moveq #0,d1
- move.l start1(pc),d2 ;Get samplepointers
- move.w offset1(pc),d1 ;Get offset
- add.l d1,d2 ;Add offset
- move.l start2(pc),d3
- move.w offset2(pc),d1
- add.l d1,d3
- move.l start3(pc),d4
- move.w offset3(pc),d1
- add.l d1,d4
- move.l start4(pc),d5
- move.w offset4(pc),d1
- add.l d1,d5
- move.w ssize1(pc),d0 ;Get sound lengths
- move.w ssize2(pc),d1
- move.w ssize3(pc),d6
- move.w ssize4(pc),d7
- move.w (a7)+,$dff096 ;Enable audio DMA
- chan1:
- lea V1data(pc),a0
- tst.w 72(a0)
- beq.l chan2
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan2
- clr.w 72(a0)
- move.l d2,$dff0a0 ;Set soundstart
- move.w d0,$dff0a4 ;Set soundlength
- chan2:
- lea V2data(pc),a0
- tst.w 72(a0)
- beq.s chan3
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan3
- clr.w 72(a0)
- move.l d3,$dff0b0
- move.w d1,$dff0b4
- chan3:
- lea V3data(pc),a0
- tst.w 72(a0)
- beq.s chan4
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan4
- clr.w 72(a0)
- move.l d4,$dff0c0
- move.w d6,$dff0c4
- chan4:
- lea V4data(pc),a0
- tst.w 72(a0)
- beq.s setpervol
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s setpervol
- clr.w 72(a0)
- move.l d5,$dff0d0
- move.w d7,$dff0d4
- setpervol:
- lea $dff0a6,a5
- move.w (a6)+,(a5) ;Set period
- move.w (a6)+,2(a5) ;Set volume
- move.w (a6)+,16(a5)
- move.w (a6)+,18(a5)
- move.w (a6)+,32(a5)
- move.w (a6)+,34(a5)
- move.w (a6)+,48(a5)
- move.w (a6)+,50(a5)
- rts
-
- NEW_NOTE:
- moveq #0,d5
- move.l 34(a0),a1
- adda.w 40(a0),a1
- cmp.w #64,40(a0)
- bne.s samepat
- move.l (a0),a2
- adda.w 6(a0),a2 ;Point to next sequence row
- cmpa.l 52(a0),a2 ;Is it the end?
- bne.s notend
- move.w d5,6(a0) ;yes!
- move.l (a0),a2 ;Point to first sequence
- notend:
- moveq #0,d1
- lea spdtemp(pc),a5
- addq.b #1,(a5)
- cmpi.b #4,(a5)
- bne.s nonewspd
- move.b d5,(a5)
- move.b -1(a1),d1 ;Get new replay speed
- beq.s nonewspd
- lea respcnt(pc),a5
- move.w d1,(a5) ;store in counter
- lea repspd(pc),a5
- move.w d1,(a5)
- nonewspd:
- move.b (a2),d1 ;Pattern to play
- move.b 1(a2),44(a0) ;Transpose value
- move.b 2(a2),22(a0) ;Soundtranspose value
-
- move.w d5,40(a0)
- lsl.w #6,d1
- add.l PATpoint(pc),d1 ;Get pattern pointer
- move.l d1,34(a0)
- addi.w #$000d,6(a0)
- move.l d1,a1
- samepat:
- move.b 1(a1),d1 ;Get info byte
- move.b (a1)+,d0 ;Get note
- bne.s ww1
- andi.w #%11000000,d1
- beq.s noport
- bra.s ww11
- ww1:
- move.w d5,56(a0)
- ww11:
- move.b d5,47(a0)
- move.b (a1),31(a0)
-
- ;31(a0) = PORTAMENTO/INSTR. info
- ;Bit 7 = portamento on
- ;Bit 6 = portamento off
- ;Bit 5-0 = instrument number
- ;47(a0) = portamento value
- ;Bit 7-5 = always zero
- ;Bit 4 = up/down
- ;Bit 3-0 = value
- t_porton:
- btst #7,d1
- beq.s noport
- move.b 2(a1),47(a0)
- noport:
- andi.w #$007f,d0
- beq.s nextnote
- move.b d0,8(a0)
- move.b (a1),9(a0)
- move.b 32(a0),d2
- moveq #0,d3
- bset d2,d3
- lea audtemp(pc),a5
- or.w d3,(a5)
- move.w d3,$dff096
- move.b (a1),d1
- andi.w #$003f,d1 ;Max 64 instruments
- add.b 22(a0),d1
- move.l VOLpoint(pc),a2
- lsl.w #6,d1
- adda.w d1,a2
- move.w d5,16(a0)
- move.b (a2),23(a0)
- move.b (a2)+,24(a0)
- move.b (a2)+,d1
- andi.w #$00ff,d1
- move.b (a2)+,27(a0)
- move.b #$40,46(a0)
- move.b (a2)+,d0
- move.b d0,28(a0)
- move.b d0,29(a0)
- move.b (a2)+,30(a0)
- move.l a2,10(a0)
- move.l FRQpoint(pc),a2
- lsl.w #6,d1
- adda.w d1,a2
- move.l a2,18(a0)
- move.w d5,50(a0)
- move.b d5,26(a0)
- move.b d5,25(a0)
- nextnote:
- addq.w #2,40(a0)
- rts
-
- EFFECTS:
- moveq #0,d7
- testsustain:
- tst.b 26(a0) ;Is sustain counter = 0
- beq.s sustzero
- subq.b #1,26(a0) ;if no, decrease counter
- bra.L VOLUfx
- sustzero: ;Next part of effect sequence
- move.l 18(a0),a1 ;can be executed now.
- adda.w 50(a0),a1
- testeffects:
- cmpi.b #$e1,(a1) ;E1 = end of FREQseq sequence
- beq.L VOLUfx
- cmpi.b #$e0,(a1) ;E0 = loop to other part of sequence
- bne.s testnewsound
- move.b 1(a1),d0 ;loop to start of sequence + 1(a1)
- andi.w #$003f,d0
- move.w d0,50(a0)
- move.l 18(a0),a1
- adda.w d0,a1
- testnewsound:
- cmpi.b #$e2,(a1) ;E2 = set waveform
- bne.s o49c64
- moveq #0,d0
- moveq #0,d1
- move.b 32(a0),d1
- bset d1,d0
- lea audtemp(pc),a5
- or.w d0,(a5)
- move.w d0,$dff096
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lea SOUNDINFO(pc),a4
- add.w d0,d0
- move.w d0,d1
- add.w d1,d1
- add.w d1,d1
- add.w d1,d0
- adda.w d0,a4
- move.l 60(a0),a3
- move.l (a4),d1
- lea waveforms(pc),a5
- add.l a5,d1
- move.l d1,(a3)
- move.l d1,68(a0)
- move.w 4(a4),4(a3)
- move.l 6(a4),64(a0)
- swap d1
- move.w #$0003,72(a0)
- tst.w d1
- bne.s o49c52
- move.w #$0002,72(a0)
- o49c52:
- clr.w 16(a0)
- move.b #$01,23(a0)
- addq.w #2,50(a0)
- bra.L o49d02
- o49c64:
- cmpi.b #$e4,(a1)
- bne.s testpatjmp
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lea SOUNDINFO(pc),a4
- add.w d0,d0
- move.w d0,d1
- add.w d1,d1
- add.w d1,d1
- add.w d1,d0
- adda.w d0,a4
- move.l 60(a0),a3
- move.l (a4),d1
- lea waveforms(pc),a5
- add.l a5,d1
- move.l d1,(a3)
- move.l d1,68(a0)
- move.w 4(a4),4(a3)
- move.l 6(a4),64(a0)
-
- swap d1
- move.w #$0003,72(a0)
- tst.w d1
- bne.s o49cae
- move.w #$0002,72(a0)
- o49cae:
- addq.w #2,50(a0)
- bra.s o49d02
- testpatjmp:
- cmpi.b #$e7,(a1)
- bne.s testnewsustain
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lsl.w #6,d0
- move.l FRQpoint(pc),a1
- adda.w d0,a1
- move.l a1,18(a0)
- move.w d7,50(a0)
- bra.L testeffects
- testnewsustain:
- cmpi.b #$e8,(a1) ;E8 = set sustain time
- bne.s o49cea
- move.b 1(a1),26(a0)
- addq.w #2,50(a0)
- bra.L testsustain
- o49cea:
- cmpi.b #$e3,(a1)
- bne.s o49d02
- addq.w #3,50(a0)
- move.b 1(a1),27(a0)
- move.b 2(a1),28(a0)
- o49d02:
- move.l 18(a0),a1
- adda.w 50(a0),a1
- move.b (a1),43(a0)
- addq.w #1,50(a0)
- VOLUfx:
- tst.b 25(a0)
- beq.s o49d1e
- subq.b #1,25(a0)
- bra.s o49d70
- o49d1e:
- subq.b #1,23(a0)
- bne.s o49d70
- move.b 24(a0),23(a0)
- o49d2a:
- move.l 10(a0),a1
- adda.w 16(a0),a1
- move.b (a1),d0
- cmpi.b #$e8,d0
- bne.s o49d4a
- addq.w #2,16(a0)
- move.b 1(a1),25(a0)
- bra.s VOLUfx
- o49d4a:
- cmpi.b #$e1,d0
- beq.s o49d70
- cmpi.b #$e0,d0
- bne.s o49d68
- move.b 1(a1),d0
- andi.l #$003f,d0
- subq.b #5,d0
- move.w d0,16(a0)
- bra.s o49d2a
- o49d68:
- move.b (a1),45(a0)
- addq.w #1,16(a0)
- o49d70:
- move.b 43(a0),d0
- bmi.s o49d7e
- add.b 8(a0),d0
- add.b 44(a0),d0
- o49d7e:
- andi.w #$007f,d0
- lea PERIODS(pc),a1
- add.w d0,d0
- move.w d0,d1
- adda.w d0,a1
- move.w (a1),d0
- move.b 46(a0),d7
- tst.b 30(a0)
- beq.s o49d9e
- subq.b #1,30(a0)
-
- bra.s o49df4
- o49d9e:
- move.b d1,d5
- move.b 28(a0),d4
- add.b d4,d4
- move.b 29(a0),d1
- tst.b d7
- bpl.s o49db4
- btst #0,d7
- bne.s o49dda
- o49db4:
- btst #5,d7
- bne.s o49dc8
- sub.b 27(a0),d1
- bcc.s o49dd6
- bset #5,d7
- moveq #0,d1
- bra.s o49dd6
- o49dc8:
- add.b 27(a0),d1
- cmp.b d4,d1
- bcs.s o49dd6
- bclr #5,d7
- move.b d4,d1
- o49dd6:
- move.b d1,29(a0)
- o49dda:
- lsr.b #1,d4
- sub.b d4,d1
- bcc.s o49de4
- subi.w #$0100,d1
- o49de4:
- addi.b #$a0,d5
- bcs.s o49df2
- o49dea:
- add.w d1,d1
- addi.b #$18,d5
- bcc.s o49dea
- o49df2:
- add.w d1,d0
- o49df4:
- eori.b #$01,d7
- move.b d7,46(a0)
-
- ; DO THE PORTAMENTO THING
- moveq #0,d1
- move.b 47(a0),d1 ;get portavalue
- beq.s a56d0 ;0=no portamento
- cmpi.b #$1f,d1
- bls.s portaup
- portadown:
- andi.w #$1f,d1
- neg.w d1
- portaup:
- sub.w d1,56(a0)
- a56d0:
- add.w 56(a0),d0
- o49e3e:
- cmpi.w #$0070,d0
- bhi.s nn1
- move.w #$0071,d0
- nn1:
- cmpi.w #$06b0,d0
- bls.s nn2
- move.w #$06b0,d0
- nn2:
- moveq #0,d1
- move.b 45(a0),d1
- rts
-
- pervol: blk.b 16,0 ;Periods & Volumes temp. store
- respcnt: dc.w 0 ;Replay speed counter
- repspd: dc.w 0 ;Replay speed counter temp
- firseq: dc.w 0 ;First sequence
- lasseq: dc.w 0 ;Last sequence
- audtemp: dc.w 0
- spdtemp: dc.w 0
-
- V1data: blk.b 64,0 ;Voice 1 data area
- offset1: blk.b 02,0 ;Is added to start of sound
- ssize1: blk.b 02,0 ;Length of sound
- start1: blk.b 06,0 ;Start of sound
-
- V2data: blk.b 64,0 ;Voice 2 data area
- offset2: blk.b 02,0
- ssize2: blk.b 02,0
- start2: blk.b 06,0
-
- V3data: blk.b 64,0 ;Voice 3 data area
- offset3: blk.b 02,0
- ssize3: blk.b 02,0
- start3: blk.b 06,0
-
- V4data: blk.b 64,0 ;Voice 4 data area
- offset4: blk.b 02,0
- ssize4: blk.b 02,0
- start4: blk.b 06,0
-
- o4a0c8: dc.l $00000000,$00100003,$00200006,$00300009
- SEQpoint: dc.l 0
- PATpoint: dc.l 0
- FRQpoint: dc.l 0
- VOLpoint: dc.l 0
-
- SILENT: dc.w $0100,$0000,$0000,$00e1
-
- PERIODS:dc.w $06b0,$0650,$05f4,$05a0,$054c,$0500,$04b8,$0474
- dc.w $0434,$03f8,$03c0,$038a,$0358,$0328,$02fa,$02d0
- dc.w $02a6,$0280,$025c,$023a,$021a,$01fc,$01e0,$01c5
- dc.w $01ac,$0194,$017d,$0168,$0153,$0140,$012e,$011d
- dc.w $010d,$00fe,$00f0,$00e2,$00d6,$00ca,$00be,$00b4
- dc.w $00aa,$00a0,$0097,$008f,$0087,$007f,$0078,$0071
- dc.w $0071,$0071,$0071,$0071,$0071,$0071,$0071,$0071
- dc.w $0071,$0071,$0071,$0071,$0d60,$0ca0,$0be8,$0b40
- dc.w $0a98,$0a00,$0970,$08e8,$0868,$07f0,$0780,$0714
- dc.w $1ac0,$1940,$17d0,$1680,$1530,$1400,$12e0,$11d0
- dc.w $10d0,$0fe0,$0f00,$0e28
-
- SOUNDINFO:
- ;Offset.l , Sound-length.w , Start-offset.w , Repeat-length.w
-
- ;Reserved for samples
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- ;Reserved for synth sounds
- dc.w $0000,$0000 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0020 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0040 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0060 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0080 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0100 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0120 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0140 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0160 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0180 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0200 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0220 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0240 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0260 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0280 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0300 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0320 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0340 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0360 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0380 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0400 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0410 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0420 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0430 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0440 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0450 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0460 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0470 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0480 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04a0 ,$0008 ,$0000 ,$0008
- dc.w $0000,$04b0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04d0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04f0 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0500 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0510 ,$0018 ,$0000 ,$0018
-
- WAVEFORMS:
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $3f37,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c037,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b027,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a017,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9007,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8007,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9017,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a027,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a0a8,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a0a8,$b037
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$817f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$817f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$817f,$7f7f
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$8080
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$7f7f
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$8080
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$807f
- dc.w $8080,$8080,$8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$9098,$a0a8,$b0b8,$c0c8,$d0d8,$e0e8,$f0f8
- dc.w $0008,$1018,$2028,$3038,$4048,$5058,$6068,$707f
- dc.w $8080,$a0b0,$c0d0,$e0f0,$0010,$2030,$4050,$6070
- dc.w $4545,$797d,$7a77,$7066,$6158,$534d,$2c20,$1812
- dc.w $04db,$d3cd,$c6bc,$b5ae,$a8a3,$9d99,$938e,$8b8a
- dc.w $4545,$797d,$7a77,$7066,$5b4b,$4337,$2c20,$1812
- dc.w $04f8,$e8db,$cfc6,$beb0,$a8a4,$9e9a,$9594,$8d83
- dc.w $0000,$4060,$7f60,$4020,$00e0,$c0a0,$80a0,$c0e0
- dc.w $0000,$4060,$7f60,$4020,$00e0,$c0a0,$80a0,$c0e0
- dc.w $8080,$9098,$a0a8,$b0b8,$c0c8,$d0d8,$e0e8,$f0f8
- dc.w $0008,$1018,$2028,$3038,$4048,$5058,$6068,$707f
- dc.w $8080,$a0b0,$c0d0,$e0f0,$0010,$2030,$4050,$6070
-
- MODULE: ;*** juste changer le nom
- incbin "mod.tristar"
-
-
- sinus:blk.b 4096,0
- sinusf:
- setf:blk.b 4,0
- set:
- incbin "set1"
- set1=set
- set2=set1+256
- set3=set2+256
- set4=set3+$b0
- set5=set4+$b0
- set6=set5+$80
- blk.b $80
- sin:
- incbin "sincos"
- cos=sin+$200
- vide:blk.b 32,0
-
- end:
- coord:
-
- bp3=$57000
- bp4=bp3+17920
- bpd=bp4+17920
-
- size1=112*44
- size2=2420
- scroll=$50000
- bp1=scroll+746+size2
- bp2=bp1+4928+88+size2+size2
-